Difference between revisions of "DCH Software"

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'''DCH Software, Ltd.''' ([[Monsilvan language|Monsilvan]]: 董陳侯軟件; [[pinyin]]: ''Dǒng Chén Hóu Ruǎnjiàn''), also known as '''Dong-Chen-Hou Software''', is a [[Monsilva|Monsilvan]] video game publisher and holder company. The company was founded in May 1994 as ''Dong-Chen-Hou Software, Ltd.'' by three graduates of the [[University of Shangrao]]: Dong Huiling, Chen Ping and Hou Jianguo. The company was created as a video game developer, with their first games being ''TBC'' and ''TBC''. In 2000, as the company was beginning to reach an international audience, abbreviated their name in Iberic languages from ''Dong-Chen-Hou'' to just ''DCH''. The company saw its largest growth in fame during the 2000s and early 2010s with releases such as ''TBC'' and ''TBC'' which have since become long-standing franchises.  
 
'''DCH Software, Ltd.''' ([[Monsilvan language|Monsilvan]]: 董陳侯軟件; [[pinyin]]: ''Dǒng Chén Hóu Ruǎnjiàn''), also known as '''Dong-Chen-Hou Software''', is a [[Monsilva|Monsilvan]] video game publisher and holder company. The company was founded in May 1994 as ''Dong-Chen-Hou Software, Ltd.'' by three graduates of the [[University of Shangrao]]: Dong Huiling, Chen Ping and Hou Jianguo. The company was created as a video game developer, with their first games being ''TBC'' and ''TBC''. In 2000, as the company was beginning to reach an international audience, abbreviated their name in Iberic languages from ''Dong-Chen-Hou'' to just ''DCH''. The company saw its largest growth in fame during the 2000s and early 2010s with releases such as ''TBC'' and ''TBC'' which have since become long-standing franchises.  
  
DCH made its first company acquisition in 2006 with [[TBC1]]. As TBC1 was a very small video game developer, it was quickly transformed into DCH's main video-game subsidiary, with all video games partly or fully developed by the studio until the company made its next acquisition. In 2013, DCH acquired Monsilvan video game developer [[TBC2]], which have since released games such as ''TBC'' and ''TBC'', being the first video games by DCH not developed by TBC1. Later, in 2019, DCH acquired Reykani animation studio, [[Bláar Myndir]], in a bailout acquisition to save it from bankruptcy and to expand its own presence in the animation industry. Since 2015, DCH has become purely a publisher for video games, with all video game development being done by TBC1 and TBC2 and animation being done by Bláar Myndir.
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DCH made its first company acquisition in 2006 with [[TBC1]]. As TBC1 was a very small video game developer, it was quickly transformed into DCH's main video-game subsidiary, with all video games partly or fully developed by the studio until the company made its next acquisition. In 2013, DCH acquired Monsilvan video game developer [[TBC2]], which have since released games such as ''TBC'' and ''TBC'', being the first video games by DCH not developed by TBC1 since 2007. Later, in 2019, DCH acquired Reykani animation studio, [[Bláar Myndir]], in a bailout acquisition to save it from bankruptcy and to expand its own presence in the animation industry. Since 2015, DCH has become purely a publisher for video games, with all video game development being done by TBC1 and TBC2 and animation being done by Bláar Myndir.
  
 
Popular game franchises released by DCH and its subsidiaries include: ''TBC'', ''TBC'' ''TBC'', ''TBC'' and ''TBC''. ''TBC'', released in TBC by TBC1 is by far the most popular internationally with millions of copies sold.  
 
Popular game franchises released by DCH and its subsidiaries include: ''TBC'', ''TBC'' ''TBC'', ''TBC'' and ''TBC''. ''TBC'', released in TBC by TBC1 is by far the most popular internationally with millions of copies sold.  

Revision as of 14:51, 14 April 2023

DCH Software, Ltd.
Native name
董陳侯軟件
Iberic name
Dǒng Chén Hóu Ruǎnjiàn
Public
IndustryVideo games and animation
FoundedMay 1994; 30 years ago (1994-05)
Founders
  • Dong Huiling
  • Chen Ping
  • Hou Jianguo
Headquarters,
Key people
  • Long Donghai (President)
  • Dong Huiling (CEO)
Products
  • Video games, Game cinematics, VFX, Commercials, Movies
Brands
RevenueIncrease ¥50.375 billion (₵8.354 billion) (2022)
Increase ¥17.614 billion (₵2.921 billion) (2022)
Increase ¥14.195 billion (₵2.354 billion) (2022)
Total assetsIncrease ¥79.114 billion (₵13.12 billion) (2022)
Total equityIncrease ¥61.506 billion (₵10.20 billion) (2022)
Number of employees
Increase 3,500 (2014)
Subsidiaries
  • Bláar Myndir
  • TBC2
  • TBC1
Websitewww.dchruanjian.ms

DCH Software, Ltd. (Monsilvan: 董陳侯軟件; pinyin: Dǒng Chén Hóu Ruǎnjiàn), also known as Dong-Chen-Hou Software, is a Monsilvan video game publisher and holder company. The company was founded in May 1994 as Dong-Chen-Hou Software, Ltd. by three graduates of the University of Shangrao: Dong Huiling, Chen Ping and Hou Jianguo. The company was created as a video game developer, with their first games being TBC and TBC. In 2000, as the company was beginning to reach an international audience, abbreviated their name in Iberic languages from Dong-Chen-Hou to just DCH. The company saw its largest growth in fame during the 2000s and early 2010s with releases such as TBC and TBC which have since become long-standing franchises.

DCH made its first company acquisition in 2006 with TBC1. As TBC1 was a very small video game developer, it was quickly transformed into DCH's main video-game subsidiary, with all video games partly or fully developed by the studio until the company made its next acquisition. In 2013, DCH acquired Monsilvan video game developer TBC2, which have since released games such as TBC and TBC, being the first video games by DCH not developed by TBC1 since 2007. Later, in 2019, DCH acquired Reykani animation studio, Bláar Myndir, in a bailout acquisition to save it from bankruptcy and to expand its own presence in the animation industry. Since 2015, DCH has become purely a publisher for video games, with all video game development being done by TBC1 and TBC2 and animation being done by Bláar Myndir.

Popular game franchises released by DCH and its subsidiaries include: TBC, TBC TBC, TBC and TBC. TBC, released in TBC by TBC1 is by far the most popular internationally with millions of copies sold.

History

Founding (1994-1997)

DCH Software was founded by Dong Huiling, Chen Ping and Hou Jianguo as Dong-Chen-Hou Software, Ltd. in May 1994, soon after all three had earned their bachelor's degrees from the University of Shangrao. The name is a hyphenation of the co-founder's family names Dong, Chen and Hou. To fund the company's start-up, all three of them contributed around ¥60,000 (~₵10,000). The company originated in a small rented out office in Shangrao near the university. In this office, the company begun creating its first games, TBC and later TBC. The first of the two was not very successful, but saw an entrance for the company into the video-games industry. The latter of the two, however, was quickly a success in Monsilva, likely due to its accessibility thanks to being released on a console rather than the PC.

In 1997, a Monsilvan distributor company attempted to acquire DCH for ₵5 million, however the company filed for bankruptcy towards the end of the transaction and DCH remained independent. Not long after this incident, the company released its largest hit yet with TBC, a real-time strategy game.

TBC and international recognition (1997-2009)

With the release of TBC, DCH Software began to receive international recognition as the game began being sold overseas. This also lead to a huge income for the company, but also provided the need for the company to upgrade from a 20-person to at least 150-person business. In 2000, due to the company's new international audience, they decided to create a name for their company in Iberic script. In the end, they decided to simply abbreviate the first part of their name, from Dong-Chen-Hou Software to just DCH Software. In 2001, they brought the DCH branding to Monsilva, however the company still often pronounces their own name as Dǒng Chén Hóu in Monsilvan.

In 2006, DCH acquired TBC1, a small Monsilvan video game developer. DCH's CEO and co-founder Dong Huiling had made friends with the owner of the small business and offered to acquire it so that it could release its games, which Dong had taken an interest to, with extra funding. TBC1 was fully acquired by DCH, and voluntarily turned into a captive subsidiary which would produce all of DCH's video games until the company acquired TBC2 in 2013. Games released by TBC1 in the early years after its acquisition include TBC and TBC. The latter of which has continued into a successful franchise.

TBC franchise and continued growth (2010-2018)

By the end of 2009, DCH's sales were beginning to fall below expectations and the company was beginning to lose money. This lead to Dong Huiling looking into different video-game markets to see if there was a gold mine ready to be struck. Dong saw that DCH had not yet entered the TBC market. This lead to the company developing and releasing TBC in 2011 which became DCH's biggest success since and remains the company's largest video-game franchise to date.

TBC

Acquisition of Bláar Myndir and entrance into the animation industry (2019-present)

In 2019 in Reykanes, an animation studio known as Bláar Myndir was facing bankruptcy. Despite its early successes, the studio had struggled to keep up with changing market trends and mounting competition, and eventually filed for bankruptcy. DCH Software saw an opportunity to acquire Bláar Myndir and leverage its existing franchises and saw it as an opportunity to enter into the animation industry. After a series of negotiations, DCH successfully acquired the bankrupt Bláar Myndir. Since then, Bláar Myndir has become DCH's main producer of animation and computer-generated imagery.

The company is responsible for the animation of TBC and TBC which were released in 2020 and 2022 respectively and have been praised by many critics for their high quality animation. In January 2023, TBC1's animation division, which had previously been responsible for most of the animation in DCH's video-games franchises, closed down, with employees being relocated to Bláar Myndir's Monsilvan office in Pudong, just outside of Shangrao.

Games

Title Franchise Initial release
TBC TBC TBC
TBC TBC TBC
TBC TBC TBC
TBC TBC TBC
TBC TBC TBC
TBC TBC TBC
TBC TBC TBC


Subsidiaries

TBC1

TBC

TBC2

TBC

Bláar Myndir

TBC

See also