The League

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The Grand Republic of The League

Emblem of The League
Emblem
Official languagesNone official
Religion
None official[1]
Demonym(s)Leaguers
Government
Creeperopolis
• Consul
Quebecshire
• Consul
Paleocacher
Salisford
LegislatureCouncil of the Republic
Establishment
• Established
17 April 2016[2]
14 May 2019[3]
Population
• 2021 estimate
163[2]
GDP (nominal)2021 estimate
• Total
-187.115 quintillion Leaguecredits
• Per capita
-1.356 quintillion Leaguecredits
Gini (2021)Negative increase 100[lower-alpha 1]
very high
HDI (2021)Increase .901
very high
CurrencyLeaguecredit
Time zoneAMT-5 (EST (unofficial))
• Summer (DST)
AMT-4 (EDT (unofficial))
Date formatDD/MM/YYYY

The League, officially known as The Grand Republic of The League, previously known as The League of Conservative Nations, and sometimes abbreviated as TL, is a region on NationStates of more than 160 nations. The League of Conservative Nations (LCN) was originally founded on 17 April 2016 by Adawn and Quebecshire as a breakaway from the Great Conservative Alliance. After almost five years of active government, the region's community relocated to The League on 21 March 2021.[2]

The League's government is based on the region's fourth constitution. It is a semi-democratic government consisting of a democratically nominated and approved Council and an unelected Consulate of three Consuls, one whom is the Chief Consul, who are all equal in power.[3] The League has several additional institutions including the Department of Foreign Affairs, the League's Defense Forces, the Office of the Archivist of the Republic, and the Office of the World Assembly Delegate. The League also has an active roleplay and wiki.

Etymology

Quebecshire, as proven through an archived telegram, came up with the original name The League of Conservative Nations. After several years, the region had become more ideologically diverse, with centrist, liberal, and left-wing members increasing in government and in general. The LCN government decided in 2021 to move to The League because the conservative label no longer reflected the goals or overall ideology of the region and was potentially hindering recruitment efforts.

History

Founding

In 2016, The League of Conservative Nations was founded on NationStates, largely composed of members of the now long defunct region Great Conservative Alliance. In this early period, a coup against self declared president Nagarno was launched by Quebecshire and Andrew Du.

Creation of the Republic

With the dissolution of the 3rd Constitution and creation of the current constitution, the 4th Republic of the LCN or simply "The Republic" was created. It has be claimed that the region is 'really on the 5th constitution at least', but the constitution has not legally been renamed despite of reforms.

FCN crisis

The League and Federation of Conservative Nations were two of the largest conservative regions on NationStates, and were allied through the Gentlemen's Coalition. The relationship between the two regions eventually frayed due to conflicts on message board spamming, and in spite of some periods of détente and relative ease, relations never fully recovered.

Move to The League

In April 2021, The League of Conservative Nations became The League, both within its government as well as on NationStates. The regional population began a move to the new region which was completed within a month.

Establishment of Concord

Concord was established as a second region under The League's control on NationStates in June 2022.

Government and politics

The government is regulated by the Constitution of the Republic, which serves as the region's supreme legal document. The Constitution establishes the structure and responsibilities of both the Consulate and the Council. The Constitution has been amended an unknown number of times. Other agencies, collectively known as the executive departments, manage other elements of The League's government.

The League's Government comprises of two major entities:

  • Legislative: The unicameral Council of the Republic, made up of Council Delegates, votes on bills to create or reform new agencies, laws, or pass motions.
  • Executive/Judicial: The Consulate of the Republic acts collectively to administer regional security, run the Court of the Republic, veto legislative bills before they become law if necessary, and appoint the Directors of the executive departments.

Consuls are not elected, and are appointed by the remaining consuls when a vacancy arises.

The Council Delegates are elected through a process of nomination and confirmation that occurs on a bimonthly/monthly basis.

Foreign affairs

The League’s foreign affairs are handled by the Consulate and the Director of Foreign Affairs. They work to improve relations with partner regions, establish treaties with allied regions, and maintain open channels of information. A staff of diplomatic agents support the Director, particularly in distributing the monthly Foreign Affairs report and other diplomatic messages.

Military

The League’s military is known as the League’s Defense Force, and it has operated since 2016. In its current form as a stanch defender military, the LDF has over 800 updates with interregional defense organization Libcord. The current general of the LDF is Makasta, who has served for nearly a year in the position.

Culture

Roleplay (often abbreviated as RP) has been a part of the League since almost its inception. In September 2019, the League's longest running RP, known as the Terraconserva Worldbuilding RP, began.

Notes

  1. The actual Gini of The League is -6.411.

References

  1. Gjorka (28 July 2019). "CRM #2 - A Motion To Establish The League Government Secularism". NationStates. The Republic of The League Council Archive. Retrieved 22 April 2022.
  2. 2.0 2.1 2.2 "The League – History". NationStates. NationStates. 7 January 2020. Retrieved 13 March 2020. no-break space character in |title= at position 13 (help)
  3. 3.0 3.1 Quebecshire (14 May 2019). "LCN – Constitution of the Republic". NationStates. The League. Retrieved 13 March 2020.